I wanna find my Destiny

Creator: brodyaga

Average Rating
9.1 / 10
Average Difficulty
62.0 / 100
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Tags:

Adventure (22) Avoidance (2) Trap (1) Gimmick (14) Boss (9) Long (14) Puzzle (1) Pattern (3) Legend (1)

Screenshots

  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Bob
  • by ElCochran90
  • by Washijyazo
  • by ElCochran90
  • by Bob
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Bob
  • by ElCochran90

78 Reviews:

Leinaps
Wery well made adventure, with nice gameplay and epic bosses.
I'm not seeing nothing bad in this game. It is fantastic!!!

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[0] Likes
Rating: 10.0 100       Difficulty: 60 60
Aug 16, 2018
FKite294
It was okay. I liked the platforming parts (beside of Stage 8 and maybe a little bit of Stage 10)
The Bosses were...hm...I don't know.
They was a little boring in my opinion but not that bad.
The Final Boss was pretty challenging and was the top boss of this game^^

You guys can try this game. This fangames have good ideas and are well made.

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Tagged as: Adventure Gimmick Boss Long Puzzle
[0] Likes
Rating: 7.0 70       Difficulty: 55 55
Apr 10, 2018
joseph567
My only complaint was the last attack of the final boss(not final avoidance).It was hard to learn.

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[0] Likes
Rating: 9.9 99       Difficulty: 71 71
Dec 25, 2017
Shark3143
Played this as my first fangame. Production value is through the roof! Can't give it a perfect 10 because of some screens I dislike in world 9, and some boss pattern segments drag on a bit too long.

The platforming is diverse and enjoyable, the game is really long, and I enjoy most of the bosses as well. The last part of the final boss is the coolest thing i've seen in a fangame so far.

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[0] Likes
Rating: 9.5 95       Difficulty: 65 65
Dec 25, 2015
Golden_Truth
My current all time favorite fangame, and one I recommend for all skill levels.

Levels: The level design is top notch with a huge variety of stages that all felt different interesting. Gimmicks were mostly good, though spikes in stage 6 felt off, and clouds in stage 7 were wonky. The curve was very well done with only some minor problems (stage 5 and 6 were harder than 7 and 9). Though the curve is set up in such a way that newer players could get into it right off the bat. I didn't like stage 5 and 6 as much as the others, but they were still better than most other fangames. The final stage also ends up getting pretty crazy good near the end.

Bosses: Another very strong aspect of the game in which I have few complaints. I likes how little RNG was involved in these bosses, as it lets me and other newish players make consistent progress, however, I can also see how this could be boring for some. All the bosses impressed me both in visual style and mechanics with the exception of Boss 9. Similarly, there was a good curve for all bosses excluding boss 9 who was way to easy. The final boss was amazing and felt great to beat (and there was a thankfully a save at the avoidance part). My only real complaint with the bosses is how they don't have invulnerability frames, making it so people who can spam shoot can bypass a lot of boss phases they shouldn't, and people who can't spam well are forced to repeat phases.

Production Value: As with the rest of the game it's great overall, having a very visually appealing art style, and a good OST. Not sure why there are achievements though, as the only ones that exist are beat stage X and beat boss X.

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[0] Likes
Rating: 10.0 100       Difficulty: 63 63
May 15, 2015