Latest Reviews
Xplayerlol
For: I wanna be the Cradow
For: I wanna be the Cradow
Another needle game that I first saw at Series Z 2, and one more made by PDPlayer himself.
Three screens, nice visuals (I liked the tilesets, and the background doesn't look bad at all), and a nice music that doesn't restart, adding up to the lack of death sounds.
I was really ready to give it a higher rating (Like, 2 or maybe even 3 points higher), but the gameplay...The gameplay just...Ugh. There are quite a few uncommon jumps around, but that's not for the better this time. You'll often have to do repetitive jumps, not just similar, but jumps that are almost the same. That wouldn't be a bother, if they were interesting jumps. But when things are up to mostly don't-hit-the-ceiling jumps and inverts, it's hard to enjoy something at all. As if it wasn't bad enough, there are 4.5-block-high jumps around. They're not even that hard, they're just there to be as annoying as possible. The only save I truly enjoyed was the last one, because it actually felt like a last save, and it wasn't really unfair in any way.
It's pretty bad. Wouldn't recommend.
Three screens, nice visuals (I liked the tilesets, and the background doesn't look bad at all), and a nice music that doesn't restart, adding up to the lack of death sounds.
I was really ready to give it a higher rating (Like, 2 or maybe even 3 points higher), but the gameplay...The gameplay just...Ugh. There are quite a few uncommon jumps around, but that's not for the better this time. You'll often have to do repetitive jumps, not just similar, but jumps that are almost the same. That wouldn't be a bother, if they were interesting jumps. But when things are up to mostly don't-hit-the-ceiling jumps and inverts, it's hard to enjoy something at all. As if it wasn't bad enough, there are 4.5-block-high jumps around. They're not even that hard, they're just there to be as annoying as possible. The only save I truly enjoyed was the last one, because it actually felt like a last save, and it wasn't really unfair in any way.
It's pretty bad. Wouldn't recommend.
Tagged as: Needle
[0] Likes
Rating: 4.2 42
Difficulty: 75 75
Apr 26, 2015
Legend_Hoa
For: I wanna be the World Master Another
For: I wanna be the World Master Another
Completed game on Medium without all secrets.
Fun platforming with interesting stage gimmicks. The Jungle area excels at adapting Mutant Mudd's concept of jumping between the foreground and background with the standard guy platforming. The City area progresses like a beatemup, where you go against stickman enemies with well telegraphed attacks. Castle and Electro are lighthearted trap areas, with just a right amount of assholishness as to not be frustrating. The Lava area is the most challenging for platforming, with a tough secret room. Coast area is probably the least interesting, but the wind shifts do keep you on your toes. I'm not sure if I can pick a favorite area at the moment, but it'd probably be between Jungle or Electro.
Bosses were well designed with fair RNG aside from the lava area's boss, particularly its last section with the additional random fireballs. The last phase of the city boss fight can sometimes have tricky missile rng as well. I didn't feel like I had to grind much on any boss aside from City's, but once you figure out the trick for the second phase it's not that difficult.
I think a beginner could tackle this with dedication as the platforming is pretty straightforward (no need for jump aligns), but I'd probably recommend it more to intermediate/expert players who are good at studying and adjusting to bosses.
I haven't collected all of the secrets, so can't comment on any potential extra areas ATM. I enjoyed my playthrough and will continue to go back to this one.
EDIT: Gathered secrets, there is much more content in this game than expected.
[1] Like
Fun platforming with interesting stage gimmicks. The Jungle area excels at adapting Mutant Mudd's concept of jumping between the foreground and background with the standard guy platforming. The City area progresses like a beatemup, where you go against stickman enemies with well telegraphed attacks. Castle and Electro are lighthearted trap areas, with just a right amount of assholishness as to not be frustrating. The Lava area is the most challenging for platforming, with a tough secret room. Coast area is probably the least interesting, but the wind shifts do keep you on your toes. I'm not sure if I can pick a favorite area at the moment, but it'd probably be between Jungle or Electro.
Bosses were well designed with fair RNG aside from the lava area's boss, particularly its last section with the additional random fireballs. The last phase of the city boss fight can sometimes have tricky missile rng as well. I didn't feel like I had to grind much on any boss aside from City's, but once you figure out the trick for the second phase it's not that difficult.
I think a beginner could tackle this with dedication as the platforming is pretty straightforward (no need for jump aligns), but I'd probably recommend it more to intermediate/expert players who are good at studying and adjusting to bosses.
I haven't collected all of the secrets, so can't comment on any potential extra areas ATM. I enjoyed my playthrough and will continue to go back to this one.
EDIT: Gathered secrets, there is much more content in this game than expected.
Rating: 8.0 80
Difficulty: 50 50
Apr 25, 2015
Xplayerlol
For: I wanna Now or Never
For: I wanna Now or Never
Another fangame that's been getting dust on my fangame folder for quite a while.
Features a few easy-ish needle screens followed by an avoidance. The needle segments are quite generic, but I liked the purple flashing effect and I actually enjoyed the platforming. The avoidance has a nice music, but I'm not really fond of slow-paced avoidances with tight attacks, they remind me of a few harder fangames. Thus, I can't really say that I enjoyed the avoidance, but it wasn't bad.
In other words, it's another Fib-like avoidance. If you enjoy this kind of slow-paced avoidances, or if you just like needle games with flashy visual effects, you might want to try this game out.
[0] Likes
Features a few easy-ish needle screens followed by an avoidance. The needle segments are quite generic, but I liked the purple flashing effect and I actually enjoyed the platforming. The avoidance has a nice music, but I'm not really fond of slow-paced avoidances with tight attacks, they remind me of a few harder fangames. Thus, I can't really say that I enjoyed the avoidance, but it wasn't bad.
In other words, it's another Fib-like avoidance. If you enjoy this kind of slow-paced avoidances, or if you just like needle games with flashy visual effects, you might want to try this game out.
Rating: 6.7 67
Difficulty: 37 37
Apr 25, 2015
Thrice
For: I wanna be Minimal
For: I wanna be Minimal
Tagged as: Needle
[0] Likes
Rating: 9.0 90
Difficulty: 57 57
Apr 25, 2015
Thrice
For: I wanna be the Fangame!
For: I wanna be the Fangame!
Tagged as: Adventure
[0] Likes
Rating: 5.3 53
Difficulty: 45 45
Apr 25, 2015
Thrice
For: I wanna conquer the blow game 2
For: I wanna conquer the blow game 2
Tagged as: 100_Floor
[0] Likes
Rating: 5.9 59
Difficulty: 26 26
Apr 25, 2015
Delicious Fruit